Machinarium
Machinarium is a full scale point and click adventure game by Amanita Design. The game is about a strange rusty, metallic place populated only by robots. The story is about a little robot who has been unjustly thrown out to the scrap yard behind the city. In the game, firstly he must be reassmebled after finding various hidden body parts and only then he returns to the town where he meets the bad guys from The Black Cap Brotherhood – they are just preparing a bomb attack on the central tower where the town ruler has his residence. Of course our hero must stop them and also rescue his robot-girlfriend.
The Amanita team received the Aesthetics Award at IndieCade 2008 and Excellence in Visual Art Award at the Independent Games Festival 2009 for Machinarium. The specific visual art design of this game is built on a traditional pencil drawing subsequently modified on the computer and what is the imporatant as well are the characters and objects animation in the game that is built on the traditional Czech cutout animation. This technique gives the game a unique artistic character.
The members of the Machinarium team:
- Jakub Dvorský – Game Designer, Graphic Artist
- Václav Blín – Animator, Graphic Artist
- Jaromír Plachý – Animator, Graphic Artist
- Tomáš (Floex) Dvořák – Music Composer
- David Oliva – Programmer
- Tomáš (Pif) Dvořák – Sound Maker
- Jakub Požár – Graphic Artist
- and Adolf Lachman – Graphic Artist, Painter, Sculptor
You can buy this game on the Machinarium webiste www.machinarium.com or www.amanita-design.net.
beautiful artwork and its insane how its hand-drawn
The BEST art style for one of the best games.
Machinarium just turned 10 years old. And after ten years it is still one of my favorite games; it has so much personality. Thank you for your wonderful work Adolf.
love a lot of gloomy drawings. Like cyberpunk but not. thnx
hello dfa
I’m interested in publishing your article in a newspaper as’m also very interested in this video game I wonder if you give me your article and published it with your credits and of the video game
rw d
hello
I’m interested in publishing your article in a newspaper as’m also very interested in this video game I wonder if you give me your article and published it with your credits and of the video game
Absolutely wonderful game. I didn’t want it to end. The mix of steampunk and avant-garde style artwork give it such a great atmosphere! The music, puzzles, feel, heck everything about it, is special. I wish I had full size posters of the art. Bravo!
a perfect game design, astonishing scenes, rusty colors give player an unordinary game experience,
Thanks for your nice work.
Lovely game with an unequaled graphic style. The beautiful drawings and funny, quirky animations give the game a unique feel with a lot of heart.
In my opinion, the graphical style shares some resemblance with the drawings and style of Don Lawrence and H.R. Giger, but comparing this piece of art with the works of either of those great artists would be an insult to Adolf Lachman’s effort, which is stunningly original in it’s own right.
Highly recommended!
Thank you Joseph, thank you, nice words…
Absolutely amazing style! I’m a perfectionist and love clean sharp images. But is something else entirely. Every image you’ve created is worthy of hanging on a wall. I never imagined this style of work could be so beautiful. Great Job!!!
WOW! You are amazing! Wow, wow, wow…